Beginner's Guide to CoH3 Skirmish/Multiplayer (1) (2).Official CoH3 Bootcamp Series: Beginner Guide, Intermediate Guide, Advanced Guide.Also be respectful and maintain reddiquette with regards to voting. Keep game related historical debates military in nature. Only link your own content if you're a participating member of the community. Any memes or 'reaction' posts must either feature game content and/or a decent level of creative input referring to the game - example. either use a flair tag or mention it in the title. Tag which game in the series you are talking about. So depending how other a weapon has to reload cooldown or reload have different importance on overall DPS.Company of Heroes is a highly acclaimed real-time strategy series it uses tactical gameplay and engaging aesthetics to create dramatic Second World War battlefields.Ĭome here for the latest news and conversations about all games in the series. Rifle will fire one round cooldown fire another cooldown until the magazine is out and then will reload, automatic will bust a number of bullets (depending on firerate and burst duration) cooldown, burst.unitl magazine runs out and then reload. "There is also a difference between automatic weapons and rifles. ![]() ![]() This section explains it pretty well, why cooldown and reload are less impactful for automatic: If you are into reading up on things, there is a really interesting, but damn old (and written in slightly broken English) post about small arms dps here: With automatic weapons you also have a burst mechanic, which has a rate of fire and burst duration stat. ![]() While accuracy applies to every "bullet", cooldown will only apply to the time between those and reload only between every magazine. Originally posted by A Furry Wehraboo:I could see the cooldown+reload being good on maybe an automatic?Well cooldown and reload are just parts of the overall firing cycle.
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